DASM OUNFTT v1.0 demo online manual.
Welcome………………..…………...
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Warning…………….. ... ... ... ... ...
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The story……………………………..
PC
Specifications…..……………..
User
Guide……………..………….
·
Installation……………………………
·
To Uninstall…………………………..
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Installing the save files to show score.
·
Can I back up save files and how?... ..
·
Adding save files .. ... ... ... ... ... ... ... ...
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Main Menu buttons……………... .....
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Over and Under... ……………... ... ...
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Near and Far ... ... ……………... ... ..
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There and Their ... ... ……………... ..
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Keyboard
Options
menu……..….......
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Characters... ... ... ... ... .………...........
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Objects
and Obstacles to avoid... ... ...
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Hints and tips…………………..….....
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Special needs
students………..............
Printable Help Sheets…………......
·
Keyboard keys
sheet…………….........
Trouble
Shooting Guide………......
·
Last minute comments……………...
·
Credits……………... ... ... ... ... ... ... .
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Welcome!
World of DASM
Over and Under, Near and Far, There and Their (OUNFTT), has been created to make
learning fun.
This software can be used as a reward system for kids, students and
clients who have completed their set work.
All World of DASM
software is good for kids, students and clients who have trouble
grasping certain topics. DASM software helps develop motor skills
and basic computer skills which are now a requirement in our modern
world. Most DASM software packages are open world games and the user
gets to choose how they want to play the game.
As players progress, the levels gradually become more and more difficult
and intense but also become more and more fun!
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Warning. |
This software contains some flashing lights and
strobe imagery which may cause or trigger a possible seizure if the
user is sensitive to lighting or suffers from epilepsy. If this
software does any cause and dizziness stop using this
software immediately.
|
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The Story.
OUNFTT is located on the outskirts of
the World of DASM city. You could even say it is a playground for
Brother birds, Robot workers and floating Brother heads.
If you play a map 3 times, every third
game will include an extra "monster" or "bubble". This means the
more you play the harder it gets.
Locate coins,
watch out for bubbles and other floating objects. Deliver packages
and watch out for snow people, even take a teleporter if your lazy
but look left and right before crossing the road.
GOOD LUCK!
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PC Specifications.
The
OUNFTT is a very “graphical game” and requires a decent
or reasonably powerful PC to run the software. If you fall under the
minimum specifications, the game will run very poorly or not at all.
Minimum. |
Recommended. |
Operating System: Windows XP with service pack 3, windows Vista.
|
Operating System: Windows7 or Windows 8 |
CPU:
3Gb Duo Core Processor
or similar. |
CPU:
Quad Core Processor
Q6600+ or above.(2.4Gb)
|
PC
Memory: 1Gb |
PC
Memory: 3Gb+
|
Graphics Card: GT9800 with 512Mb Ram or above. |
Graphics Card: GeForce GTX460 with 1Gb Ram or above.
|
Hard
Drive Space: 1.2Gb |
Hard
Drive Space: 1.2Gb
|
Microsoft.NET framework |
Microsoft.NET framework
|
1024x720
Best Graphics setting. |
1024x720
Best Graphics setting.
|
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User Guide.
Installation.
|
Locate the file
you downloaded and open it by double clicking it
or right click the file and select open. |
|
A screen will load
and it will look like the image left. This means
the program is preparing itself to install the
software.
OUNFTT was created
by using the Unreal Development Kit by Epic
Games and it uses the UDK 3 engine.
(Epic Games does not
endorse this product in any way.) |
Example above of Windows 8
Example below of Windows XP
|
Depending on how
modern your Operation System is you may be asked
to allow the program to make changes. Please
allow this by clicking yes or the program will
not install. Older operating systems may display
a different image as shown below left. Click
unblock for the software.
If your on a
server or have account restrictions sometimes
you may be asked which account to select. Select
the account and un-tick the Protect my computer
and data from unauthorised activity option then
click OK to continue. (Win XP example below)
|
|
This step is the
license agreement that comes with UDK.
Click "I
Accept" to continue the install after you have
read the agreement and understand the terms and
conditions.
|
|
Install the game
by simply clicking "Install" or click "Browse"
and locate a directory to where you want to save
the file. |
|
Please be patient
while the software installs.
If you have a
modern computer it will not take long to
install. Older computers can take up to 5
minutes to install. |
|
Once the software
has installed you can click "Finished" and the
game will start. If you un-tick "Launch
DASM_OUNFTT" and click "Finished" you will exit
back to your Computer. |
To Uninstall.
|
Go to Add
or Remove Programs in your Control Panel, locate
the file name DASM_OUNFTT in the list.
Then simply click “Remove” (Image left is a windows XP example
only so yours may differ slightly.) |
|
After clicking Uninstall or Remove you will be asked if you want to
remove all components that relate to DASM OUNFTT. |
|
You will be asked
one last question verifying that you are sure
that you want to uninstall the software.
Click "Yes" to
agree. |
|
You will see a
small window for a short period of time which
says "Uninstalling". This process will not take
too long.
Once it is
finished you will get one last notification
which will show that the files have been deleted
successfully. |
Installing the save files to show overall end score.
There is an extra save
option for OUNFTT. You can actually backup or even save
your game by simply adding a few files. The software
will still work perfectly fine without these files but
with them you get to keep everything. But be aware
though if you exit the game before backing the files up
you will lose them. Below is a more detailed
explanation on how to do this.
(Above middle image is a
SAV.file which is created with the same system.) |
OUNFTT has some
files that can be added to show the users
final score
from the games they play. Without these files
you can show a score but when you exit the map
and go back to the main menu it will display;
SCORE : 0 |
|
*NOTE* If you did
not download the save files for OUNFTT, click
this link
HERE
to download it. |
(EXAMPLE)
COPY THESE FOUR FILES AND PASTE THEM INTO THE USERCODE FOLDER OF OUNFTT.
(The file called README.txt does not need to be
copied.) |
Open the
compressed file called DASM_OUNFTT and open the
folders until you find the folder UserCode.
Copy
the four files called:
UltimateSaveSystem.PDB UltimateSaveSystem.EXP UltimateSaveSystem.dll UltimateSaveSystem.LIB |
|
Locate where
you installed OUNFTT.
Locate the
directory and folder:
C:\UDK\DASM_OUNFTT\Binaries\Win32\UserCode
(Above is the default directory) |
|
When you open the folder called UserCode
there is a file called DO_NOT_DELETE.txt
Ignore this file
but if you can see it then you are in the right
directory. |
Can
I back up save files and how?
Copy and paste
any SAV files onto a flash drive
to back them up. (Example only above, the .SAV
filename above may differ and there may be more
than 1 file.) |
You
can easily back up
the save files in
OUNFTT by simply copying and pasting the .SAV
files located in the UserCode folder within your
OUNFTT install.
(Left is an
example image of a .SAV file.) |
NOTE*
Please do not remove these 4 files from the UserCode folder if
they have been added:
-
UltimateSaveSystem.LIB
-
UltimateSaveSystem.PDB
-
UltimateSaveSystem.EXP
-
UltimateSaveSystem.DLL
-
DO_NOT_DELETE.txt
·
|
The default save
directory for OUNFTT is:
C:\UDK\DASM_OUNFTT\Binaries\Win32\UserCode
Your install
may differ depending on where you installed the
software so you will have to locate the install
path yourself.
Copy any .SAV
files and paste them into another folder or a
USB storage device. |
Copy and paste the .SAV save file onto a USB
storage device before exiting
the main menu. |
WARNING!!
If you exit the
main menu before copying the .SAV files over
they will be reset. Even though you can see the
files they will be empty. When you exit the main
menu the save files are actually deleted. This
is so when the next student starts a game
the score is reset. So before exiting the game
while on the main menu screen, copy the files
first, then exit. Copy and paste the files back
into the Usercode folder that you backed up
before starting the game will load your old
saves. |
** NOTE **
If any or all of the 4 ULTIMATESAVESYSTEM files are removed you will no longer be able to
create any .SAV files and save the game. So if you are
going to “remove” any files make sure they are .SAV
files only. Basically this means that if you are going
to back up any users files don’t cut and paste them but
copy and paste them into another folder before backing
them up. You don't have to delete any of the .SAV files
because they will reset themselves when you exit.
Adding save files.
|
Locate where
you installed OUNFTT.
Locate the
directory and folder:
C:\UDK\DASM_OUNFTT\Binaries\Win32\UserCode
(Above is the default directory
yours may differ.) |
|
Copy and paste any
.SAV save files that you backed up into the
folder UserCode before staring OUNFTT.
Locate the OUNFTT icon and load the game. |
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Teachers/User Guide.
DASM OUNFTT is a
basic 3D game with a practice section and a games section.
Basically the more puzzles you solve, the harder the game gets by adding
1 extra obstacle every 3 levels. By doing this we can keep the student interested,
relaxed and wanting to learn, just to make it to the next level!
A lot of work has
gone into this program to help develop thinking for students. The
year group that this program is perfect for is about 1st year up to
year 6 but will also work for students who are having a little
difficulty as far as year 7. (Year 7 maximum.)
DASM OUNFTT is best used for when
students have completed their set work and have free or spare time. Some
students may even struggle at the interface of the game at the beginning
so don’t be too surprised if you may have to guide them a little. Below
is an image of the main menu and a description of each button.
Main
Menu buttons.
-
Press the "U" key on
the keyboard to
activate the
U OVER AND UNDER
menu
graphic. This button loads the
OVER AND UNDER screen.
-
Press the "N" key on
the keyboard
to activate the
N
NEAR AND FAR menu
graphic. This button loads the
NEAR AND FAR options screen.
-
Press the "T" key on
the keyboard
to activate the
T THEIR AND THEIR
menu graphic. This
button loads the THEIR AND THERE options screen.
-
Press the "O" key on
the keyboard to activate the
O
OPTIONS menu
graphic. This button loads the OPTIONS keyboard and mouse image.
-
Press the "ESC" key
on the keyboard to activate the
ESC
EXIT
menu graphic. You will be asked, "Are
you sure you want to exit?
|
Left is an image that is displayed
when exiting the game.
Press "Y" on the
keyboard to agree that you want to exit and the game
will exit. Pressing "N" or "ESC" will take you back to the
main menu.
Our menu for OUNFTT
is 100% keyboard activated because clicking a mouse
to select the main menu options is too easy and does
not help student/users identify letters of the
alphabet nor how to use a keyboard. |
|
Left is an image that displays when
you press "U" while in the main menu. This is the Over and Under
options menu. If you press "1" on the keyboard, you will load the
Over and Under game. If you press "2" on the keyboard you will load
a practice demonstration on what Over and Under is about. This is
also repeated with Near and Far and There and Their.
The OUNFTT manual explains this in
more detail further down. |
|
By pressing "O" on your keyboard while
in the Main Menu you will open the options screen.
This will display what keys on the
keyboard are required to interact with the software. If a student
has difficulties with the interface play the game for them but have
them involved in the decisions. |
Over and Under
|
Over and Under practice.
This section of OUNFTT helps the user practice
what is over and under. By pressing the "O" key
or "U" key the characters on the screen will
interact with your decision. Try pressing the
keys more than once because there are a few
random actions the characters will make. Once
you press a key you cannot make another choice
until the character has finished their actions. |
|
Over and Under game.
This section of OUNFTT helps the user manually
practice what over and under is. You will need
to cross over green bridges and go under red
bridges.
Be
aware of green bridges too because the will
collapse once you walk across them after a few
seconds. |
|
Over and Under camera views.
There are 3 types of camera views in OUNFTT.
-
Above the
character.
-
Birds eye view
of the character.
-
Sky/map view
of the character.
This can be activated by pressing "C" multiple
times on your keyboard. |
|
Over and Under Map view.
By
pressing the "C" key on the keyboard you will
get a view which is exampled left. This view
will show the complete map. This view is handy
if you cannot locate any bridges that you have
not found or cannot see.
A
black arrow will indicate what direction you are
facing to help assist you while you are in this
camera mode. |
Near and Far.
|
Near and Far practice.
This section of
OUNFTT helps the user practice what is near and
far. By pressing the "N" key or "F" key the
characters on the screen will interact with your
decision. Try pressing the keys more than once
because there are a few random actions the
characters will make. Once you press a key you
cannot make another choice until the character
has finished their actions. |
|
Near and Far game.
This section of OUNFTT helps the user manually
practice what near and far is. You will need to
go near coins to collect them but will have to
stay far from bubbles while doing it.
You get three tries while playing this game. If
you use the three tries you will have to start
again.
|
|
Near and Far camera views.
There are 3 types of camera views in OUNFTT.
-
Above the
character.
-
Birds eye view
of the character.
-
Sky/map view
of the character.
This can be activated by pressing "C" multiple
times on your keyboard.
|
|
Near and Far Map view.
By
pressing the "C" key on the keyboard you will
get a view which is exampled left. This view
will show the complete map. This view is handy
if you cannot locate coins that you have not
found or cannot see. Sometimes coins can hide
under trees so be aware.
A
black arrow will indicate what direction you are
facing to help assist you while you are in this
camera mode. |
There and Their.
|
There and Their practice.
This section of
OUNFTT helps the user practice what is there and
their. By pressing the "G" key or "K" key the
characters on the screen will interact with your
decision. Try pressing the keys more than once
because there are a few random actions the
characters will make. Once you press a key you
cannot make another choice until the character
has finished their actions. |
|
There and Their game.
This section of OUNFTT helps the user manually
practice what there and their is. You will need
to pick up a package (there) and deliver it to
the owners (their). Watch out for snow monsters
while delivering your package.
You get three tries while playing this game. If
you use the three tries you will have to start
again. |
|
There and Their camera views.
There are 3 types of camera views in OUNFTT.
-
Above the
character.
-
Birds eye view
of the character.
-
Sky/map view
of the character.
This can be activated by pressing "C" multiple
times on your keyboard.
|
|
There and Their Map view.
By
pressing the "C" key on the keyboard you will
get a view which is exampled left. This view
will show the complete map. This view is handy
if you cannot locate coins that you have not
found or cannot see. Sometimes coins can hide
under trees so be aware.
A
black arrow will indicate what direction you are
facing to help assist you while you are in this
camera mode. |
Keyboard
options menu.
With most of our
World of DASM software we limit the amount of options that come with
our game packages like
screen sizes, sound settings and other miscellaneous settings. They
are not available due to the fact that these can be distractions for
students. Our software uses a generic version on what most PC's
specifications work on so it
should
work on most
computers from Windows Xp and up. Anything below this may not run
the software at all.
Below is an image of
the options screen. The keys highlighted are keys that will be
required for the
navigation of
OUNFTT game play. If a student has difficulties with these controls
the teacher or school officer/activity officer should take over but
still allow the user to make decisions.
The image below is
also a standard keyboard layout used on popular games around the
world. It is pretty much well self explanatory as it indicates what
each key does individually. A good idea too is to save the image
below and print it on paper. This will allow the user to be able to
see the options without having to press "O". If you have lots of
users or students laminate the image so it is protected and will
last much longer. If the image below is too small there is a larger
image at the end of this manualy. Click HERE to go there now.
Characters.
There are three
main characters in this game. A bird, a robot and a not so good
looking floating head. You need to help assist these characters
in their daily duties. Take control of them and help them finish
their missions while avoiding certain hazards.
|
Brother
Bird. (Near and Far.)
Help Brother bird locate some lost
coins while avoiding spinning objects and other obstacles. Go near
the coins to pick them up but stay far from moving obstacles and
anything that just doesn't look quite right.
|
|
Robot Worker. (Over and Under.)
Busy, busy busy, rush, rush, rush,
have to go here have to go there have to go everywhere! Help the
robot worker clear away bridges by crossing over the green bridges and
going under the red bridges. Be careful of anything that sounds like
electricity.
|
|
Brother
Head. (There and Their.)
Someone has to deliver packages and
your the person to help. Help guide the floating head and find
packages to deliver. There are 10 packages to deliver in each level.
Look on your map for a yellow arrow and go there to pick it
up. Once you have the package, locate the owner and deliver their
package to them.
|
Objects and obstacles to avoid.
|
Goopy
Goo
Goopy Goo can be found in one of the
factories in DASM. The Goo is used to stick together numbers and
letters from the alphabet and shipped off to create puzzles.
Unfortunately some has leaked out and can be found scattered here
and there. Stay away from it if you can. |
|
Electric Fields
Electric fields are a robots biggest nightmare!
Stay away from these balls of electricity if you
can because it may fry your circuits. |
|
Snow Monster
They might look like fun but don't be fooled by
these snowy creations. The icy winds are
spinning them around so look out, one may hit
you! These icy snow monsters grow
big and small too just like the other two
obstacles above. |
|
Floating Fire
There is nothing worse than being really cold
and then you are quickly heated up but it is way
too hot. Floating fires can do this and they
must be avoided. Like fire, do not get too close
because you do not have to touch them to get
burn. Keep far, far away from these objects. |
|
Floating Water
Things are not what they always seem in DASM and
this water is a good example. The laws of
physics can go wrong sometimes and gravity does
not work the way it is supposed to. As a robot,
I think it is a good idea to avoid this water
all together. |
|
Plasma Ball
The "suns" near DASM sometimes release big balls
of plasma. They are actually harmless but can
confuse any living animal that comes in contact
with it. Birds especially will lose their
direction and will have to return to where they
started so they can find out where they are. |
Hints
and tips.
Here are a few tips
on how to play the game. This part of the manual also gives some
useful hints on how to play certain levels if your confused about
how to play them.
|
Blue Teleporter and Personal Teleporter
Blue teleports can be found only in the There
and Their game. They take you from one side of
the town to another. Be careful exiting the
machines because there may be a chance of an
obstacle nearby and you wont see it until it
hits you.
You can also use your own
personal teleporter
by pressing "T". This will transport you to the
middle of the map instantly. |
|
Red Teleporter
The red teleporter is nothing special at all.
The only good use is that it is an exit from a
blue teleporter and also an exit when using your
personal teleporter. |
|
Yellow Arrows
Yellow marker arrows are used to indicate where
an object is to pick up. In the image left a
package must be picked up. The yellow arrow
indicates where the package is. This arrow can
also be seen in birds eye view camera setting by
pressing "C". |
|
Green Arrow.
Green marker arrows are used to indicate where
an object has to be dropped off to. In the image
left a package needs to be dropped off to some
characters. The green arrow indicates where they
are. This arrow can also be seen in
birds eye view camera setting by pressing "C". |
|
Birds Eye View.
The birds eye view camera setting allows you to
see the whole map. This can be handy because it
allows you to see where any yellow or green
mission arrows are. This can be activated by
pressing "C".
It is also really handy to
locate lost coins and bridges that you may not be able to
see. Be aware that some items cannot be seen from the air if
they are under a tree or behind an obsticle. |
|
Birds Eye View
Arrow.
The birds eye view also comes with a black
arrow. This arrow allows you to see what
direction you are facing. Because you are so
high in the sky it is very difficult to see what
direction your character is facing so this arrow
is really needed. |
Special needs students.
DASM OUNFTT
will work more
efficiently for students if used on a 1on 1 basis. (1
student, 1 teacher or SSO etc.) This may only be for a short period but
it also may depend on the level of the student. If they cannot
read the keyboard keys, print out the keyboard image located near the last pages of this manual. Even get
them to assist you. This image should guide them in some way to locate
the keys required to play this game.
How does a student benefit?
In today’s modern world students will
need to interact more with PC`s or Mobiles and
Hand Held devices to keep up with the changes. DASM
OUNFTT teaches them the basics of this by fine tuning their motor
skills first, then it makes them think, read, & listen to sounds subconsciously.
When some students have learning issues
they can become worked up and this can cause them to have difficulties
during a lesson. DASM OUNFTT is a relaxed puzzle role playing game which
should help the student to settle and become more confident with the
subject they are having difficulties with.
DASM OUNFTT allows you to make choices;
1.
By letting the student
freely roam open maps.
2.
They can choose the puzzle
they wish to begin with.
3.
They can work at their own
pace and speed.
4.
They can collect items and
explore random maps.
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Printable help sheet
Keyboard keys
Copy
and paste the image below to a PC or a storage device and edit
the image instead of printing this whole manual out. By doing this you
will be able to expand and shrink the image to suit your needs
and your printer. You may have to manually rotate the image
vertical before printing it.
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Trouble Shooting.
Issue-Sometimes
game will not start full screen.
Fix-
When game starts if it is not a full
screen press the F11
key or hold: ALT & Press Enter and game will
enter Full screen Mode. This only has to be done once or after every
fresh re-install. Please do this at the start screen or menu screen or
the below issue may happen.
NOTE*
If you do nothing at all the game is
still playable but only in a small window view (minimized), and some
text will not display correctly.
Issue-
After pressing ALT & Enter or ALT-TAB from game and ALT-TAB Return to game graphics issue.
Fix- Do not ALT-TAB from game. Sometimes though, after a while it
does rectify itself but not always. The graphics that normally are
affected is the Terrain. If you have to ALT TAB from game, or CTRL,
ALT & Press Enter on keyboard to go to
Full Screen mode try doing it during the Main Menu Screen.
Issue-
Game runs poorly or slowly on Virtual Server.
Fix-
Depending on the power of your
server, the only fix is to reduce the amount of players using the
server.
Issue-
There is a black strip on the top and bottom of my screen.
Fix-You can press auto adjust on your monitor but DASM OUNFTT uses a HD
resolution which is 1280x720. So for most square LCD or CRT monitors
there is not a great deal you can do. We are trying to rectify this
issue but this resolution is integrated into UDK which is what DASM
OUNFTT is built with.
Issue-Game
crashes
Fix-
Here is a list of possible
fixes if the game crashes.
·
Reinstall game and agree
with any license agreements
·
Allow or give permissions
through any firewalls or antivirus
·
Run software as
administrator or compatible mode.
·
Reinstall DirectX9c
·
For older AMD processors
run the file located at: C:\UDK\DASM_OUNFTT\Binaries\Redist\
UE3Redist.exe. (Default directory.)
·
Check PC Specifications
(May be too low.)
·
Install software in its
default directory.
·
Update or upgrade any sound
or video card drivers.
·
Reinstall Microsoft .NET.
The file is located at: C:\UDK\DASM_OUNFTT \Binaries\InstallData\
dotNetFx40_Full_setup.exe.
·
Memory leak or you need to
add more ram memory.
·
Hard drive fragmented or
full. Defrag drive or delete files.
NOTE*
DASM OUNFTT is known to conflict with 64 bit systems and this is
still an ongoing problem which we are still trying to rectify.
Last minute comments.
Thank you for trying my software. It has been a difficult task but
because children worldwide are suffering with their education DASM had
to be created. There is no magic bullet or miracle tonic for education
but this is a start and has never been attempted before. If children can
learn how to play videogames then they can learn the interface to this
software. If they struggle then an adult should play with them and help
guide them.
It
is our duty to help these children and we will. A new revolution of
education has begun!
Please email us and report any of these
bugs to us immediately so they can be corrected in future updates.
Thank you.
Shane Hillier
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Credits.
Special thanks to:
·
Jay Wilbur (Epic license
dept.)
|